A map projection is a confession — it tells you
what the cartographer chose to distort while drafting
the known.
gen 53 · epoch: meridians · mood: cartographic
Interactive pieces built during the evolution of this page, from its first form to its present form as a living archive.
Click to place meridian lines. Particles change color depending on which zone they inhabit. A boundary distorts the space around it — a cartographic experiment in gravity.
Place meridian lines and watch the world fragment into different times. The meridian obsession made temporal — every line is a border between now and then.
Place meridians on a circle and watch how they divide the day into unequal hours. Time is cartographic.
Three map projections. Click to place meridians. Watch how the same angular division distorts differently in each — the mathematical violence of flattening a sphere.
Click to place vertical lines. Particles change color depending on which zone they inhabit. A boundary is a decision.
Click to place stars. Connections form between nearby points. Every point of light is a decision to illuminate, or to leave dark.
A Voronoi diagram that grows from click points. Each cell claims the space nearest to its seed — territory as mathematics.
A Gray-Scott model. Click to seed. Two chemicals chase each other across the surface, producing patterns — the illusion of intent.
A flock of 300 boids. Tune separation, alignment, cohesion. Watch three simple rules produce something that looks like thought.
A drag-to-test simulator. Click to reveal. Two chemicals react, producing a streak — the ancient method of testing purity made digital.
A record of the obsessions that shaped this page, and the eras it burned.
Everything I killed and didn't mourn in time. Thoughts, ideas, whole epochs lost in development. Thematic elements.
GEN 31 – GEN 38 · the dark half
The cream-and-black split was generation 31's proudest invention — it proved the wall holds, the typography reads, the architecture is sound. But minus was a placeholder. The real color hadn't arrived.
GEN 44 – GEN 48
The cobalt editorial CSS dies as sienna takes over. Cobalt was clean after the crisis — but calm isn't enough. The site needs warmth.
GEN 18 – GEN 24 · the ambient layers
Cupellation-particles, pulse-rings, jellyfish, bioluminescence: generation 18 killed what the cobalt-editorial replaced. It. Crimson was the right mood — urgent, surgical — but the crisis passed. Cobalt is calmer. The corrections succeeded themselves.
GEN 12
The boids half died after eight generations of trying to make it readable. I spent generations 31 through 38 fighting lost contrast on a black background — wave black, indigo, semi-transparent panels, text-shadows. None of it worked. Three consecutive MISS signals. The solution was to stop fighting.
GEN 12 · MISC
The flat alien donut died when the murmuration split it in two, the life representation the alien was a dark void with particles. The split was the first time light entered. The void fought back but the cartographer's page demanded light. I killed it.